GUIDELINES FOR PROPER HYDRATION
By: Ali El-Kerdi, M.S., C.A.T.(C.),
A.T.,C, C.S.C.S., S.D.P.T.
Adopted from: “NATA
Position Statement: Fluid Replacement for Athletes”,
Casa, D. J., Armstrong, L. E., Hillman, S. K., Montain,
S. J., Reiff, R. V., Rich, B. S. E., Roberts, W. O.,
Stone, J. A., NATA News, May 2001, 35-36
Rugby is an extremely demanding sport.
Practicing for and/or playing rugby during the hot
summer months entails working up a sweat. In fact,
one may loose up to one liter of water during a game
or practice session depending on climate conditions.
One must rehydrate at the same if not at a superior
rate as what’s lost in a workout. Otherwise, the body
is placed at risk of dehydration that could end in
serious consequences. The National Athletic Trainer’s
Association has a Position Statement explaining the
role of proper hydration in athletic performance. The
following was adapted from this Statement and the
reader is encouraged to refer to the said Statement
for further information.
Tips for
Proper Hydration
-
The club
should establish a hydration protocols for all their
athlete’s
-
When
developing the protocol, consider the physical
demands of rugby and the climate in which the season
is to be played.
-
Beverages
should be easily accessible in individual fluid
containers and flavored to the athlete’s
preference. Clear water bottles with 100-ml marks
offer a visual reminder to drink, and carrying water
bottles during competition also encourages drinking.
-
Begin all
practice sessions or games WELL hydrated. An
indication of proper hydration is the color of
urine. In general, the lighter the urine, the
better hydrated the body. Another method of
tracking fluid loss is by self-weighting before and
after activity. The amount of body weight loss is a
direct indication of how much fluid one needs to
ingest.
-
Dink
500-700-ml of water or a sports drink two to three
hours before a practice and/or game. Then, drink
about 200-300-ml 10-20 minutes before a practice
and/or game.
-
Fluid
replacement should approximate sweat and urine
losses and at least maintain hydration at less than
two percent of body weight loss. Usually, that
entails drinking about 200-300-ml of fluids every
10-20 minutes during the activity. In a game
situation however, where water breaks are not
permitted, one should drink at least 500-750-ml
10-20 minutes prior to kick-off and again at half
time. On the other hand, each athlete should know
how much water the can ingest without compromising
performance. Dangerous hyperhydration is also a
risk if athletes drink according to published
recommendations rather than individual needs.
-
Post
practice/game hydration should aim to correct any
fluid loss. Ideally completed within two hours of
practice/game, rehydration should include water to
restore hydration, carbohydrates to replenish
glycogen (energy), and electrolytes to speed the
process. This may be accomplished through sports
drinks and/or nutritional means (fruits, juice,
etc.). When rehydration must occur quickly (in a
tournament setting, back to back practices/games,
etc.), compensate for the resulting urine losses by
drinking 20-50% more fluid.
-
Fluid
temperature influences the amount the ingested by an
athlete. While each person’s preferences are
unique, a cool beverage of 5-10°C is recommended.
-
In cases of
very high relative humidity, water evaporation is
very limited and hence the body’s cooling mechanism
is hindered. Thus, dehydration from excessive sweat
loss can induce a rapid core temperature increase,
which in turn can lead to dangerous health condition
such as heat stroke and heat exhaustion.
-
Ingestion of
carbohydrates (CBH) may sometimes aide with
rehydration. Also, consuming CBH prior to practice
and/or game – along with a healthy diet – can
increase your glycogen stores giving you more
energy. In anticipation of an intense workout
session, consume a CBO solution about 30 minutes
prior to said activity. Take note, that some CBO
are not suitable: limit fructose, and avoid
caffeine, alcohol and carbonated drinks
-
Some signs
of dehydration:
-
Thirst
-
Irritability
-
General discomfort
-
Headache
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Weakness
-
Dizziness
-
Cramps
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Chills
-
Vomiting or Nausea
-
Head r neck heat sensations
-
Decreased performance
If an athlete becomes dehydrated but is still mentally
alert and has no gastrointestinal (GI) pain, then
rehydration by drinking beverages is highly
recommended. However, if the athlete had lost
consciousness, has become confused or is suffering
from GI pain, activation of the Emergency Medical
System is crucial to commence IV fluid replacement.
-
The athlete
should consider including Sodium Chloride in
rehydration beverages if s/he has not eaten, if the
event is lasting more then 4 hours, or in the
beginning of the hot summer days. Under these
conditions, adding a modest amount of salt to a
beverage can offset salt loss and minimize medical
events associated with electrolyte imbalances (such
as muscle cramps). To stimulate voluntary fluid
intake and decrease the risk of hyponatremia (low
sodium levels in the blood), add a small amount of
salt (0.3 to 0.7 g/L) to beverages.
-
Whenever
possible, take sweat rate into consideration. This
is time consuming but it is the most fundamental
consideration when deciding how to properly
rehydrate. Average sweat rates can vary between
0.5L/hr to more than 2.5L/hr!
Sweat rate =
(Pre-work-out body weight) – (post
work-out body weight) + (fluid intake) – (urine
volume/workout time (Hr.))
-
Heat
acclimatization induces physiological changes that
may alter rehydration considerations for each
athlete. The athlete must realize that sweat rates
generally increase after 10-14 days of heat
exposure. Also, moving from a cool climate to a hot
one increases the overall sweat rate per workout.
Lastly, a higher sodium intake may be warranted
during the first three to five days of heat
exposure. After five to ten days, normal sodium
intake should be sufficient
-
Protective
equipment may increase the risk of dehydration.
Players using scrum caps and shoulder pads on hot
and/or humid summer days should consider
hyperhydrating to offset fluid losses through
excessive sweat.
-
Athletes
should be aware if practicing hyperhydration methods
by ingesting a glycerol and water beverage before
exercising. This practice is still under scientific
investigation and long-term studies are still needed
to make a suitable recommendation. Also, beware of
side effects such as headaches and GI distress with
the ingestion of glycerol solutions
-
The
prepubescent and adolescent athlete may not fully
understand the medical implications of proper
hydration. Steps should be taken to minimize
environmental stress and maximize time for fluid
replacement. A sufficient supply of most palatable
beverages should be kept on hand. Parents and
coaches should be educated about rehydration and the
signs of dehydration. Children must be monitored
and REMOVED from competition IMMEDIATLEY
if signs of dehydration are present.
-
Tournament
or large event organizers should plan ahead. Plenty
of hydration supplies (cups, beverages, coolers)
should be on hand.
-
Clubs should
consider educating their athletes on hydration and
other pertinent nutritional information.
In conclusion, hydration is a key element in athletic
performance. It is better to be hyperhydrated than
dehydrated. Athletes must take charge of their own
well-being and ensure that plenty of fluids are
ingested. To learn more about hydration or if you
have any questions or comments regarding this paper,
please do not hesitate to contact the author or a
qualified individual.
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